Meanwhile, Enter the Gungeon has sold three million units

There are a handful of Apple Arcade exclusives we’re stoked to see come to other platforms, andExit the Gungeon– a “dungeon climber” spin-off loosely comparable to the all-time greatSuper Crate Box– is one such game. After several months on iOS, it’s now eying a PC and console release “early this year.”

“It’s very arcadey, good for a breezy half-hour-or-less run, and lacking some of the depth inherent inGungeon‘s debut by design,” Chris noted in his review. “Exit the Gungeonis an interesting experiment and a clever way to keep the series going without copying what’s already been done.”

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I haven’t played it yet – after a few solid months, I bowed out of my Apple Arcade subscription – but I’ll give the console version some serious thought (assuming Nintendo Switch is in the cards).

On Twitter, developer Dodge Roll Games also reminded us that there’s a two-player lightgun game in the works – that’d beEnter the Gungeon: House of the Gundead– and it’s heading to arcades.

The ghost at the end of the hallway

Beyond the port news, Dodge Roll shared the latest sales figure for the game that started it all.Enter the Gungeonhas sold three million copies–a huge success and a testament to the team’s generous updates. I feel like this studio has already earned enough goodwill to establish lifelong fans.

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse