In a recent interview with PC Gamer,Battlefield 3executive producer Patrick Bach said that “Our biggest benefit for the console has been that we’re leading on PC. It has forced us to push the limited technology of consoles compared to the PC to a new level, because we set the bar with what we wanted to create on PC and said, ‘How the heck are we going to do this on consoles?’”

By developingBattlefield 3on the PC first, DICE was able to focus on making the game powerful and very pretty. Once the time came to start making things work on consoles, they were forced to streamline everything. I’ve seen it running on a high-end PC and it looks really amazing, but that said, it doesn’t look too shabby on consoles either.

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Battlefield 3’s Patrick Bach: “biggest benefit for the console has been that we’re leading on PC”[PC Gamer]

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.