Get to know the people that make great videogames

Today on Sup Holmes we welcome young buck art studPaul Veerto the program. You may not know Paul’s name, but if you are among the millions that have playedThe Hunger Games: Girl on FireorSuper Crate Box, or are one the elite who have already declaredLuftrausersto be their game of the year for 2013, then you know his work very well. His frequent collaborations with Vlambeer, his work for LA Game Space, and gallery work have made quite a splash over the past few years.

While low-res sprite art is often seen as “retro”, or worse, the last resort for a game designer who isn’t capable of doing better, Paul’s continued employment and positive fan reception prove that you can still make it in this industry as a “dot artist”. We’ll be talking to Paul about how he got started in the industry, his influences, the strengths and weaknesses of the medium, how to be a champion.We’re also bound to talk aboutPokemon X/Y. Paul likes the way the game looks, where I’m pretty darn sad that it doesn’t look more like, well, a Paul Veer game.

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Join us at 1pm PST/4pm EST for the whole kit and caboodle.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover